QbanSMP
Offline 75.132.33.54:25566 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 03:42 UTC11d ago | 6 | – | running | 0 |
| Tue 6 Oct, 00:59 UTC12d ago | 5 | – | 1.1 days | 0 |
| Mon 5 Oct, 17:26 UTC12d ago | 2 | – | 0.3 days | 0 |
| Mon 5 Oct, 05:36 UTC13d ago | 2 | – | 0.5 days | 0 |
| Fri 2 Oct, 00:45 UTC16d ago | 5 | held half | 3.2 days | 2 |
| Sun 27 Sep, 18:56 UTC20d ago | 2 | – | 4.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and listings
Where does QbanSMP appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry QbanSMP are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on QbanSMP?
The server browser shows these tags for QbanSMP: gmvanilla (Game mode): It's vanilla survival; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
How well does QbanSMP perform?
Average server fps for the last 48 hours was 9, and the lowest was 5. The entity count reached a high of 19,648, covering buildings, deployables and everything else. Memory use peaked at 3,352 MB. Players experience lag when fps drops and entities climb.
What location is QbanSMP in?
QbanSMP does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 75.132.33.54:25566.
What's the uptime like for QbanSMP?
Right now QbanSMP is offline, having last been seen 16 hours ago. Its reported uptime shows a restart about 10 days 12 hours ago. It was up 96% of the time over the last full 7 days, 162 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for QbanSMP?
On Linux, QbanSMP runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.
Wipe schedule
When does QbanSMP wipe?
There is no next wipe to predict because QbanSMP wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 11 days 5 hours ago.
What can you expect on wipe day at QbanSMP?
Across its recent wipes, the average busiest point drew 4 players. On the latest wipe, 22 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
Map and rules
What settings and rules have been applied to QbanSMP?
The name of QbanSMP contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on QbanSMP?
QbanSMP uses a procedural map of size 2,000 with seed 1013052603, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
What's the population like on QbanSMP?
Right now QbanSMP is offline, with its last appearance 16 hours ago. For the past week, players averaged 0 with a high of 2.
What position does QbanSMP hold in the server rankings?
For player hours in the last seven days, QbanSMP ranks #8,756, within the top 40% of ranked servers.
Join info
What's the way to join QbanSMP?
To join, open Rust, hit F1, and enter client.connect 75.132.33.54:25566. Or click Launch Rust on this page to open the game through Steam and connect.