Skip to the content
Dive report

Dustsackies Rust Server

Online 75.133.62.211:28015 checked 10m ago

moddedcarbon
Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#11,699ranktop 53%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123418:0023:0004:0009:0014:0019:00

Hourly average and peak, UTC.

Server performance

05010015020018:0023:0004:0009:0014:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held25%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 23:18 UTC6d ago 1 – running 0
Sat 10 Oct, 16:37 UTC7d ago 1 – 0.3 days 0
Sun 4 Oct, 13:14 UTC13d ago 1 halved by day 2 6.1 days 0
Fri 2 Oct, 09:10 UTC15d ago 1 held half 2.2 days 0
Sat 26 Sep, 22:24 UTC20d ago 1 halved by day 1 5.4 days 1
Sun 20 Sep, 21:09 UTC26d ago 1 halved by day 1 6.1 days 1
Sat 19 Sep, 20:18 UTC28d ago 1 – 1 days 0
Fri 18 Sep, 20:21 UTC29d ago 1 – 1 days 0
Tue 15 Sep, 20:56 UTC32d ago 1 held half 3 days 0
Tue 15 Sep, 00:36 UTC32d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Dustsackies Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Dustsackies Rust Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Dustsackies Rust Server?

gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list Dustsackies Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the performance like on Dustsackies Rust Server?

The last 48 hours saw an average of 112 server fps, never dropping below 91. The entity count reached a high of 145,959, covering buildings, deployables and everything else. The top memory figure was 4,196 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of Dustsackies Rust Server?

No region comes from Dustsackies Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 75.133.62.211:28015.

How reliable is Dustsackies Rust Server?

Right now Dustsackies Rust Server is online. According to its reported uptime, the last restart was about 9 hours ago. In the last full 7 days, 117 of 168 hours were online, 70% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Dustsackies Rust Server?

The version on Dustsackies Rust Server is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does Dustsackies Rust Server wipe?

Dustsackies Rust Server wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 21 hours is how long ago this world came into being.

What happens on wipe day at Dustsackies Rust Server?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 25% of recent wipes. By day 1, the pop had dropped under half.

Settings and map

What settings and rules have been applied to Dustsackies Rust Server?

Its name does not state a gather rate for Dustsackies Rust Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

What's the map on Dustsackies Rust Server?

Dustsackies Rust Server uses a procedural map of size 4,500 with seed 1, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

How many players are on Dustsackies Rust Server?

Right now 0 players are on Dustsackies Rust Server, which has 50 slots. For the past week, players averaged 0 with a high of 1.

What position does Dustsackies Rust Server hold in the server rankings?

For player hours in the last seven days, Dustsackies Rust Server ranks #11,699, within the top 53% of ranked servers.

Join info

What's the process to join Dustsackies Rust Server?

To join, open Rust, hit F1, and enter client.connect 75.133.62.211:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.