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Dive report

[QC] WILL 2026 PVE

Online 75.154.161.94:28015 checked 7m ago

moddedoxidepve
Drop in
0/ 50 players now 0% full
07-day averagepeak 2
#6,069ranktop 27%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.511.5206:0014:0021:0013:0020:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0014:0021:0013:0020:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:51 UTC FW16d ago 2 – running 0
Tue 29 Sep, 23:14 UTC18d ago 2 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [QC] WILL 2026 PVE appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [QC] WILL 2026 PVE: Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [QC] WILL 2026 PVE?

The server browser shows these tags for [QC] WILL 2026 PVE: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): It's on build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on [QC] WILL 2026 PVE?

The last 48 hours saw an average of 114 server fps, never dropping below 95. At its peak it carried 151,260 entities, including buildings and deployables. 3,962 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is [QC] WILL 2026 PVE in?

No region comes from [QC] WILL 2026 PVE. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 75.154.161.94:28015.

What's the uptime like for [QC] WILL 2026 PVE?

[QC] WILL 2026 PVE is up and reachable at the moment. According to its reported uptime, the last restart was about 15 hours ago. In the last full 7 days, 160 of 168 hours were online, 95% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for [QC] WILL 2026 PVE?

On Windows, [QC] WILL 2026 PVE runs Rust network protocol 2634 and build 166494. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does [QC] WILL 2026 PVE follow for wipes?

The wipes recorded for [QC] WILL 2026 PVE are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 9 hours is how long ago this world came into being.

What happens on wipe day at [QC] WILL 2026 PVE?

Across its recent wipes, the average busiest point drew 2 players. On the latest wipe, 4 hours passed before the crowd peaked.

Map and rules

Which rules and settings is [QC] WILL 2026 PVE running?

No gather rate appears in the name of [QC] WILL 2026 PVE. The group limit is the game's default of 8 players. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on [QC] WILL 2026 PVE?

A game-generated procedural map of size 5,000 with seed 753808557 is in play on [QC] WILL 2026 PVE. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on [QC] WILL 2026 PVE?

[QC] WILL 2026 PVE is holding 0 players on its 50 slots at the moment. The seven-day average is 0 players, with a peak of 2. At 23:00 UTC in the last 48 hours, the average reached its highest: 2 players.

What's [QC] WILL 2026 PVE's rank among Rust servers?

Over the last seven days, [QC] WILL 2026 PVE is #6,069 by player hours, among the top 27% of all ranked servers.

Join info

What's the process to join [QC] WILL 2026 PVE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 75.154.161.94:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^p,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166494
Build It's on build 166494.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.