BZPVETEST
Online 75.175.131.181:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW16d ago | 1 | – | running | 0 |
| Mon 28 Sep, 04:21 UTC19d ago | 0 | – | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 994/ 100
- 155/ 400
- 128/ 245
- 130/ 100
- 357/ 1000
- 27/ 700
Quick answers
Tags and search
Where does BZPVETEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry BZPVETEST are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on BZPVETEST?
BZPVETEST's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
How well does BZPVETEST perform?
It averaged 40 server fps over the last 48 hours, with a low of 39. At its peak it carried 97,184 entities, including buildings and deployables. The top memory figure was 3,873 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of BZPVETEST?
There is no published region for BZPVETEST. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 75.175.131.181:28015.
What's the uptime like for BZPVETEST?
BZPVETEST is up and reachable at the moment. According to its reported uptime, the last restart was about 17 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 20 September 2026.
What Rust version is BZPVETEST on?
Rust network protocol 2634 and build 167781 is what BZPVETEST runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
When does BZPVETEST wipe?
Too few wipes are on record for BZPVETEST to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 4 hours ago.
What happens on wipe day at BZPVETEST?
The average peak across recent wipes is 0 players. On the latest wipe, 14 hours passed before the crowd peaked.
Rules and settings
What settings and rules have been applied to BZPVETEST?
The name of BZPVETEST contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on BZPVETEST?
The map on BZPVETEST is procedural and size 4,250, generated by the game with seed 1413175854. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.
Player stats
What's the population like on BZPVETEST?
BZPVETEST is holding 0 players on its 50 slots at the moment. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 16:00 UTC drew the most players, 1 on average.
What position does BZPVETEST hold in the server rankings?
Over the last seven days, BZPVETEST is #8,968 by player hours, among the top 40% of all ranked servers.
Getting in
How do you get into BZPVETEST?
Open Rust and press F1, then type client.connect 75.175.131.181:28015. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://battlezone.gg/.