BIG JOHN RUST
Online 75.185.133.138:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:22 UTC2d ago | 1 | – | running | 0 |
| Thu 8 Oct, 01:31 UTC10d ago | 1 | held half | 7.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 135/ 400
- 94/ 225
- 133/ 100
- 124/ 1000
- 5/ 700
Quick answers
Tags and filters
Where does BIG JOHN RUST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include BIG JOHN RUST: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on BIG JOHN RUST?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): This server runs build 167058; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list BIG JOHN RUST puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the performance like on BIG JOHN RUST?
The last 48 hours saw an average of 116 server fps, never dropping below 85. The entity count reached a high of 66,082, covering buildings, deployables and everything else. 2,193 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
What location is BIG JOHN RUST in?
There is no published region for BIG JOHN RUST. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 75.185.133.138:28015.
How reliable is BIG JOHN RUST?
BIG JOHN RUST is live as of this check. Its reported uptime shows a restart about 25 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 7 October 2026.
What is the Rust version for BIG JOHN RUST?
The version on BIG JOHN RUST is Rust network protocol 2634 and build 167058, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does BIG JOHN RUST wipe?
The wipes recorded for BIG JOHN RUST are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 2 days 18 hours ago.
What can you expect on wipe day at BIG JOHN RUST?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 16 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.
Rules and settings
What settings are in place on BIG JOHN RUST?
No gather rate appears in the name of BIG JOHN RUST. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on BIG JOHN RUST?
BIG JOHN RUST uses a procedural map of size 3,500 with seed 6738, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
What's the population like on BIG JOHN RUST?
Right now 0 players are on BIG JOHN RUST, which has 10 slots. The seven-day average is 0 players, with a peak of 1. At 20:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What's BIG JOHN RUST's rank among Rust servers?
For player hours in the last seven days, BIG JOHN RUST ranks #5,648, within the top 26% of ranked servers.
Join info
What's the way to join BIG JOHN RUST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 75.185.133.138:28015.