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Dive report

Local Dev Server

Offline 75.204.192.191:28015 checked 6d ago

moddedoxide
Drop in
0/ 8 players now 0% full
07-day averagepeak 1
#15,521ranktop 70%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Local Dev Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Local Dev Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Local Dev Server?

The server browser shows these tags for Local Dev Server: gmrust (Game mode): Survival, as standard Rust does it; mp8 (Max players): It holds 8 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is Local Dev Server in?

There is no published region for Local Dev Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 75.204.192.191:28015.

Is Local Dev Server up, and how often does it stay online?

Right now Local Dev Server is offline, having last been seen 6 days 15 hours ago. It was up 0% of the time over the last full 6 days, 0 of 144 hours. Rust Going Deep has had it on record since 11 October 2026.

What is the Rust version for Local Dev Server?

On Windows, Local Dev Server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Local Dev Server follow for wipes?

Too few wipes are on record for Local Dev Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 11 hours is how long ago this world came into being.

Map and rules

What settings and rules have been applied to Local Dev Server?

No gather rate appears in the name of Local Dev Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on Local Dev Server?

A procedural map, generated by the game, is in play on Local Dev Server.

Player count

Is Local Dev Server busy?

Right now Local Dev Server is offline, with its last appearance 6 days 15 hours ago. For the past week, players averaged 0 with a high of 1.

What position does Local Dev Server hold in the server rankings?

For player hours in the last seven days, Local Dev Server ranks #15,521, within the top 70% of ranked servers.

Getting in

What's the way to join Local Dev Server?

Open Rust and press F1, then type client.connect 75.204.192.191:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp8
Max players It holds 8 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build It's on build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.