Local Dev Server
Offline 75.204.192.191:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 186/ 225
- 127/ 100
- 325/ 1000
- 23/ 700
Quick answers
Tags and listings
Where does Local Dev Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Dev Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Dev Server?
The server browser shows these tags for Local Dev Server: gmrust (Game mode): Survival, as standard Rust does it; mp8 (Max players): It holds 8 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is Local Dev Server in?
There is no published region for Local Dev Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 75.204.192.191:28015.
Is Local Dev Server up, and how often does it stay online?
Right now Local Dev Server is offline, having last been seen 6 days 15 hours ago. It was up 0% of the time over the last full 6 days, 0 of 144 hours. Rust Going Deep has had it on record since 11 October 2026.
What is the Rust version for Local Dev Server?
On Windows, Local Dev Server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Local Dev Server follow for wipes?
Too few wipes are on record for Local Dev Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 11 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Local Dev Server?
No gather rate appears in the name of Local Dev Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on Local Dev Server?
A procedural map, generated by the game, is in play on Local Dev Server.
Player count
Is Local Dev Server busy?
Right now Local Dev Server is offline, with its last appearance 6 days 15 hours ago. For the past week, players averaged 0 with a high of 1.
What position does Local Dev Server hold in the server rankings?
For player hours in the last seven days, Local Dev Server ranks #15,521, within the top 70% of ranked servers.
Getting in
What's the way to join Local Dev Server?
Open Rust and press F1, then type client.connect 75.204.192.191:28015. Alternatively, click Launch Rust on this page to join via Steam.