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Dive report

Local NoFireVisuals PR3 baseline

Offline 75.83.209.50:28115 checked 1d ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#15,861ranktop 72%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Local NoFireVisuals PR3 baseline appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Local NoFireVisuals PR3 baseline: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Local NoFireVisuals PR3 baseline?

gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Local NoFireVisuals PR3 baseline puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of Local NoFireVisuals PR3 baseline?

No region comes from Local NoFireVisuals PR3 baseline. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 75.83.209.50:28115.

What's the uptime like for Local NoFireVisuals PR3 baseline?

Local NoFireVisuals PR3 baseline is down at the moment; it was last up 30 hours ago. It was up 2% of the time over the last full 2 days, 1 of 48 hours. Rust Going Deep has had it on record since 15 October 2026.

What Rust version is Local NoFireVisuals PR3 baseline on?

On Linux, Local NoFireVisuals PR3 baseline runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Local NoFireVisuals PR3 baseline follow for wipes?

Local NoFireVisuals PR3 baseline's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 3 days 4 hours ago.

Map and rules

Which rules and settings is Local NoFireVisuals PR3 baseline running?

No gather rate appears in the name of Local NoFireVisuals PR3 baseline. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on Local NoFireVisuals PR3 baseline?

A procedural map, generated by the game, is in play on Local NoFireVisuals PR3 baseline.

Player stats

What's the population like on Local NoFireVisuals PR3 baseline?

The last sighting of Local NoFireVisuals PR3 baseline was 30 hours ago; it is offline right now. The seven-day average for players here is 0.

Where does Local NoFireVisuals PR3 baseline sit in the rankings?

Over the last seven days, Local NoFireVisuals PR3 baseline is #15,861 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join Local NoFireVisuals PR3 baseline?

Open Rust and press F1, then type client.connect 75.83.209.50:28115. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp2
Max players It holds 2 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.