Local Monument Combat Test
Offline 76.109.160.102:28115 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 182/ 225
- 129/ 100
- 328/ 1000
- 23/ 700
Quick answers
Tags and search
Where does Local Monument Combat Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Monument Combat Test are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Local Monument Combat Test?
The server browser shows these tags for Local Monument Combat Test: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): It holds 4 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Local Monument Combat Test?
There is no published region for Local Monument Combat Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 76.109.160.102:28115.
How reliable is Local Monument Combat Test?
The server Local Monument Combat Test is not reachable at the moment; the last sighting was 11 days 3 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 6 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Local Monument Combat Test?
Rust network protocol 2634 and build 166652 is what Local Monument Combat Test runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does Local Monument Combat Test wipe?
The wipes recorded for Local Monument Combat Test are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 12 days 2 hours.
Rules and settings
Which rules and settings is Local Monument Combat Test running?
The name of Local Monument Combat Test contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Player count
How many players are on Local Monument Combat Test?
Right now Local Monument Combat Test is offline, with its last appearance 11 days 3 hours ago.
What's Local Monument Combat Test's rank among Rust servers?
For player hours in the last seven days, Local Monument Combat Test ranks #15,961, within the top 71% of ranked servers.
Getting in
How do you get into Local Monument Combat Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 76.109.160.102:28115.