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Dive report

My Rust server | Powered by AMP

Online 76.13.112.232:28017 checked 8m ago

moddedoxide
Drop in
0/ 25 players now 0% full
07-day averagepeak 1
#15,107ranktop 68%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:35 UTC7d ago 0 – running 0
Wed 30 Sep, 22:31 UTC17d ago 4 halved by day 1 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does My Rust server | Powered by AMP appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Rust server | Powered by AMP are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on My Rust server | Powered by AMP?

The server browser shows these tags for My Rust server | Powered by AMP: gmrust (Game mode): Survival, as standard Rust does it; mp25 (Max players): It holds 25 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does My Rust server | Powered by AMP perform?

The last 48 hours saw an average of 72 server fps, never dropping below 33. At its peak it carried 70,897 entities, including buildings and deployables. The top memory figure was 3,739 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find My Rust server | Powered by AMP?

No region comes from My Rust server | Powered by AMP. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 76.13.112.232:28017.

What's the uptime like for My Rust server | Powered by AMP?

My Rust server | Powered by AMP is live as of this check. The uptime it gives puts the last restart at roughly 3 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for My Rust server | Powered by AMP?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe schedule

When does My Rust server | Powered by AMP wipe?

The wipes recorded for My Rust server | Powered by AMP are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 7 days 5 hours ago.

What happens on wipe day at My Rust server | Powered by AMP?

Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. It held on until day 1, then dipped below half.

Map and rules

Which rules and settings is My Rust server | Powered by AMP running?

The name of My Rust server | Powered by AMP contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on My Rust server | Powered by AMP?

A game-generated procedural map of size 4,096 with seed 1497290993 is in play on My Rust server | Powered by AMP. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.

Player stats

How many players are on My Rust server | Powered by AMP?

My Rust server | Powered by AMP is holding 0 players on its 25 slots at the moment. The seven-day average is 0 players, with a peak of 1.

What's My Rust server | Powered by AMP's rank among Rust servers?

For player hours in the last seven days, My Rust server | Powered by AMP ranks #15,107, within the top 68% of ranked servers.

Join info

How do you get into My Rust server | Powered by AMP?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 76.13.112.232:28017.

What each one means

Server tags

Published as mp25,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp25
Max players It holds 25 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.