HUMANLINK x2 | FR | Familial
Online EU 76.13.46.25:28115 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU, and #518 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 11h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 24/ 200
- 44/ 100
- 11/ 550
- 15/ 100
- 20/ 550
- 25/ 550
Quick answers
Tags and search
Where does HUMANLINK x2 | FR | Familial appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry HUMANLINK x2 | FR | Familial are: 2x Rust servers, EU Rust servers, live, Modded Rust servers and Trio Rust servers, live. You can find it on the server list by these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 2x.
What's the meaning of the tags on HUMANLINK x2 | FR | Familial?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts3 (Group limit): The team limit is 3; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163493 (Build): It's on build 163493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): Its browser listing sits under Europe — that is the tag list HUMANLINK x2 | FR | Familial puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
How well does HUMANLINK x2 | FR | Familial perform?
The last 48 hours saw an average of 38 server fps, never dropping below 15. The entity count reached a high of 31,831, covering buildings, deployables and everything else. The top memory figure was 3,687 MB. Players experience lag when fps drops and entities climb.
What location is HUMANLINK x2 | FR | Familial in?
The EU tag marks HUMANLINK x2 | FR | Familial as being in Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 76.13.46.25:28115.
Is HUMANLINK x2 | FR | Familial up, and how often does it stay online?
HUMANLINK x2 | FR | Familial is up and reachable at the moment. The uptime it gives puts the last restart at roughly 14 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is HUMANLINK x2 | FR | Familial on?
The version on HUMANLINK x2 | FR | Familial is Rust network protocol 2633 and build 163493, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does HUMANLINK x2 | FR | Familial follow for wipes?
The next wipe for HUMANLINK x2 | FR | Familial is an estimate based on the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 38 days 12 hours. Its tags publish a wipe schedule that runs monthly.
Map and rules
What settings are in place on HUMANLINK x2 | FR | Familial?
At 2x gather, HUMANLINK x2 | FR | Familial does what its name suggests. 3 players (trio) is the cap for a group. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on HUMANLINK x2 | FR | Familial?
A game-generated procedural map of size 2,500 with seed 1699737463 is in play on HUMANLINK x2 | FR | Familial. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
What's the population like on HUMANLINK x2 | FR | Familial?
HUMANLINK x2 | FR | Familial is holding 0 players on its 10 slots at the moment. Over the past week it has drawn 0 players on average.
Where does HUMANLINK x2 | FR | Familial sit in the rankings?
HUMANLINK x2 | FR | Familial ranks #15,849 for player hours over the last seven days, #2,563 in Europe and in the top 72% of ranked servers. It ranks #518 among trio servers.
How to join
What's the way to join HUMANLINK x2 | FR | Familial?
Open Rust and press F1, then type client.connect 76.13.46.25:28115. Alternatively, click Launch Rust on this page to join via Steam.