RH dev test (private - ignore)
Offline 76.147.194.226:28115 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:04 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does RH dev test (private - ignore) appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RH dev test (private - ignore): Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RH dev test (private - ignore)?
The server browser shows these tags for RH dev test (private - ignore): gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find RH dev test (private - ignore)?
RH dev test (private - ignore) does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 76.147.194.226:28115.
Is RH dev test (private - ignore) up, and how often does it stay online?
Right now RH dev test (private - ignore) is offline, having last been seen 15 days 4 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 3 October 2026.
What Rust version is RH dev test (private - ignore) on?
The version on RH dev test (private - ignore) is Rust network protocol 2633 and build 163794, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
When does RH dev test (private - ignore) wipe?
Too few wipes are on record for RH dev test (private - ignore) to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 15 days 6 hours ago.
What happens on wipe day at RH dev test (private - ignore)?
Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Map and rules
What settings are in place on RH dev test (private - ignore)?
Its name does not state a gather rate for RH dev test (private - ignore). 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on RH dev test (private - ignore)?
RH dev test (private - ignore) uses a game-generated procedural map.
Player count
How many players are on RH dev test (private - ignore)?
RH dev test (private - ignore) was last seen 15 days 4 hours ago and is offline as you read this.
What position does RH dev test (private - ignore) hold in the server rankings?
For player hours in the last seven days, RH dev test (private - ignore) ranks #15,973, within the top 70% of ranked servers.
How to join
What's the process to join RH dev test (private - ignore)?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 76.147.194.226:28115.