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Dive report

RCON Hub test (RustSpike)

Offline 76.151.115.232:28015 checked 12d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,964ranktop 71%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 05:26 UTC13d ago 0 – running 0
Sun 4 Oct, 22:06 UTC13d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RCON Hub test (RustSpike) appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RCON Hub test (RustSpike): Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RCON Hub test (RustSpike)?

RCON Hub test (RustSpike)'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find RCON Hub test (RustSpike)?

There is no published region for RCON Hub test (RustSpike). Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 76.151.115.232:28015.

What's the uptime like for RCON Hub test (RustSpike)?

The server RCON Hub test (RustSpike) is not reachable at the moment; the last sighting was 12 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 4 October 2026.

What is the Rust version for RCON Hub test (RustSpike)?

On Windows, RCON Hub test (RustSpike) runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.

Wipe schedule

When does RCON Hub test (RustSpike) wipe?

RCON Hub test (RustSpike)'s rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 13 days 3 hours is how long ago this world came into being.

What can you expect on wipe day at RCON Hub test (RustSpike)?

Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Map and rules

Which rules and settings is RCON Hub test (RustSpike) running?

The name of RCON Hub test (RustSpike) contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on RCON Hub test (RustSpike)?

A procedural map, generated by the game, is in play on RCON Hub test (RustSpike).

Population

Is RCON Hub test (RustSpike) busy?

The last sighting of RCON Hub test (RustSpike) was 12 days 12 hours ago; it is offline right now.

What's RCON Hub test (RustSpike)'s rank among Rust servers?

Over the last seven days, RCON Hub test (RustSpike) is #15,964 by player hours, among the top 71% of all ranked servers.

How to join

What's the process to join RCON Hub test (RustSpike)?

To join, open Rust, hit F1, and enter client.connect 76.151.115.232:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build It's on build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.