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Dive report

RandomRaids local test

Online 76.164.201.10:28115 checked 8m ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#15,327ranktop 70%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123420:0021:0022:0023:0000:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:06 UTC6d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RandomRaids local test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RandomRaids local test are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on RandomRaids local test?

RandomRaids local test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find RandomRaids local test?

There is no published region for RandomRaids local test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 76.164.201.10:28115.

Is RandomRaids local test up, and how often does it stay online?

Right now RandomRaids local test is online. Over the past full 7 days it stayed up for 13 of 168 hours, or 8%. The first sighting by Rust Going Deep was on 17 October 2026.

What Rust version is RandomRaids local test on?

On Windows, RandomRaids local test runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does RandomRaids local test wipe?

RandomRaids local test's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 17 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to RandomRaids local test?

Its name does not state a gather rate for RandomRaids local test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on RandomRaids local test?

A procedural map, generated by the game, is in play on RandomRaids local test.

Player stats

What's the population like on RandomRaids local test?

Right now 0 players are on RandomRaids local test, which has 2 slots. The seven-day average for players here is 0.

What's RandomRaids local test's rank among Rust servers?

For player hours in the last seven days, RandomRaids local test ranks #15,327, within the top 70% of ranked servers.

How to join

What's the way to join RandomRaids local test?

Open Rust and press F1, then type client.connect 76.164.201.10:28115. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players It holds 2 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.