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Dive report

FastReload Test Server

Offline 76.34.138.110:28015 checked 29d ago

moddedoxide
Drop in
1/ 10 players now 10% full
07-day averagepeak –
#13,274rankno region published
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does FastReload Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry FastReload Test Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on FastReload Test Server?

The server browser shows these tags for FastReload Test Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find FastReload Test Server?

No region comes from FastReload Test Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 76.34.138.110:28015.

What's the uptime like for FastReload Test Server?

The server FastReload Test Server is not reachable at the moment; the last sighting was 29 days 20 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 18 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for FastReload Test Server?

Rust network protocol 2633 and build 164530 is what FastReload Test Server runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does FastReload Test Server wipe?

FastReload Test Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 29 days 21 hours.

Rules and settings

What settings and rules have been applied to FastReload Test Server?

Its name does not state a gather rate for FastReload Test Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on FastReload Test Server?

FastReload Test Server uses a game-generated procedural map.

Population

How many players are on FastReload Test Server?

The last sighting of FastReload Test Server was 29 days 20 hours ago; it is offline right now.

What's FastReload Test Server's rank among Rust servers?

Over the last seven days, FastReload Test Server is #13,274 by player hours, among the top – of all ranked servers.

How to join

How do you get into FastReload Test Server?

Open Rust and press F1, then type client.connect 76.34.138.110:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs164530
Build It's on build 164530.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.