RustaMartine
Online 76.71.176.176:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 962/ 100
- 173/ 400
- 139/ 245
- 130/ 100
- 402/ 1000
- 25/ 700
Quick answers
Tags and listings
Where does RustaMartine appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustaMartine are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustaMartine?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list RustaMartine puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of RustaMartine?
RustaMartine does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 76.71.176.176:28015.
What's the uptime like for RustaMartine?
RustaMartine is live as of this check. 16 October 2026 is when Rust Going Deep first saw it.
What Rust version is RustaMartine on?
Rust network protocol 2634 and build 167781 is what RustaMartine runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does RustaMartine wipe?
The wipes recorded for RustaMartine are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 16 days 3 hours ago.
Map and rules
What settings are in place on RustaMartine?
No gather rate appears in the name of RustaMartine. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on RustaMartine?
RustaMartine uses a game-generated procedural map.
Player stats
Is RustaMartine busy?
Out of 50 slots, 0 are filled on RustaMartine right now. Across the last seven days, the typical count has been 0 players.
Where does RustaMartine sit in the rankings?
For player hours in the last seven days, RustaMartine ranks #15,858, within the top 72% of ranked servers.
How to join
What's the process to join RustaMartine?
Open Rust and press F1, then type client.connect 76.71.176.176:28015. Alternatively, click Launch Rust on this page to join via Steam.