[GER]Rustvillage|Testserver
Offline EU 77.0.237.235:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 9/ 200
- 6/ 150
- 15/ 100
- 4/ 100
- 12/ 200
- 12/ 200
Quick answers
Tags and filters
Where does [GER]Rustvillage|Testserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [GER]Rustvillage|Testserver are: EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. The server list shows it under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on [GER]Rustvillage|Testserver?
gmrust (Game mode): This is the standard Rust survival experience; mp80 (Max players): The slot count is 80; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): Other players aren't a threat; the world is; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon; EU (Europe): In the server browser it appears under Europe — that is the tag list [GER]Rustvillage|Testserver puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find [GER]Rustvillage|Testserver?
Its location is Europe, according to the EU tag [GER]Rustvillage|Testserver displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 77.0.237.235:28015.
What's the uptime like for [GER]Rustvillage|Testserver?
Right now [GER]Rustvillage|Testserver is offline, having last been seen 24 days 8 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 23 September 2026.
What is the Rust version for [GER]Rustvillage|Testserver?
On Linux, [GER]Rustvillage|Testserver runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does [GER]Rustvillage|Testserver follow for wipes?
The next wipe on [GER]Rustvillage|Testserver is calculated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 44 days 9 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.
Settings and map
Which rules and settings is [GER]Rustvillage|Testserver running?
No gather rate appears in the name of [GER]Rustvillage|Testserver. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on [GER]Rustvillage|Testserver?
[GER]Rustvillage|Testserver uses a procedural map of size 4,800 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Rustvillage Procedural Map.
Population
How many players are on [GER]Rustvillage|Testserver?
The last sighting of [GER]Rustvillage|Testserver was 24 days 8 hours ago; it is offline right now.
What position does [GER]Rustvillage|Testserver hold in the server rankings?
Over the last seven days [GER]Rustvillage|Testserver sits at #11,602 on player hours, which is #2,288 in Europe and inside the top 53% of all ranked servers.
Getting in
What's the process to join [GER]Rustvillage|Testserver?
To join, open Rust, hit F1, and enter client.connect 77.0.237.235:28015. Or click Launch Rust on this page to open the game through Steam and connect. https://rustvillage.de is its website.
