Fabsett
Offline 77.12.213.122:7777 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 174/ 225
- 128/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does Fabsett appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Fabsett: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Fabsett?
Fabsett's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of Fabsett?
Fabsett does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 77.12.213.122:7777.
How reliable is Fabsett?
Right now Fabsett is offline, having last been seen 4 days 12 hours ago. Over the past full 4 days it stayed up for 0 of 96 hours, or 0%. Rust Going Deep has had it on record since 13 October 2026.
What Rust version is Fabsett on?
On Windows, Fabsett runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe details
How often does Fabsett wipe?
The wipes recorded for Fabsett are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 15 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Fabsett?
No gather rate appears in the name of Fabsett. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on Fabsett?
The map on Fabsett is procedural, made by the game.
Player stats
What's the population like on Fabsett?
The last sighting of Fabsett was 4 days 12 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.
Where does Fabsett sit in the rankings?
Over the last seven days, Fabsett is #11,783 by player hours, among the top 53% of all ranked servers.
Getting in
What's the process to join Fabsett?
Open Rust and press F1, then type client.connect 77.12.213.122:7777. Alternatively, click Launch Rust on this page to join via Steam.