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Dive report

DropLaunch test server

Offline 77.175.218.243:28015 checked 5d ago

moddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,860ranktop 72%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does DropLaunch test server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry DropLaunch test server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on DropLaunch test server?

DropLaunch test server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): It's on build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is DropLaunch test server in?

No region comes from DropLaunch test server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 77.175.218.243:28015.

How reliable is DropLaunch test server?

The server DropLaunch test server is not reachable at the moment; the last sighting was 5 days 19 hours ago. It was up 0% of the time over the last full 5 days, 0 of 120 hours. 12 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for DropLaunch test server?

Rust network protocol 2634 and build 167584 is what DropLaunch test server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does DropLaunch test server wipe?

The wipes recorded for DropLaunch test server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 5 days 19 hours.

Map and rules

Which rules and settings is DropLaunch test server running?

Its name does not state a gather rate for DropLaunch test server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

What's the map on DropLaunch test server?

DropLaunch test server uses a game-generated procedural map.

Population

What's the population like on DropLaunch test server?

DropLaunch test server was last seen 5 days 19 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

What's DropLaunch test server's rank among Rust servers?

For player hours in the last seven days, DropLaunch test server ranks #15,860, within the top 72% of ranked servers.

Join info

How do you get into DropLaunch test server?

To join, open Rust, hit F1, and enter client.connect 77.175.218.243:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build It's on build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.