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Dive report

Kaito Test Server

Offline 77.22.255.73:28015 checked 33d ago

moddedoxide
Drop in
1/ 5 players now 20% full
07-day averagepeak –
#12,883rankno region published
34d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Kaito Test Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Kaito Test Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Kaito Test Server?

Kaito Test Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is Kaito Test Server in?

Kaito Test Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 77.22.255.73:28015.

What's the uptime like for Kaito Test Server?

Kaito Test Server is down at the moment; it was last up 33 days 23 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 14 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Kaito Test Server?

The version on Kaito Test Server is Rust network protocol 2633 and build 163794, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

When does Kaito Test Server wipe?

The wipes recorded for Kaito Test Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 34 days 4 hours is how long ago this world came into being.

Rules and settings

What settings are in place on Kaito Test Server?

Its name does not state a gather rate for Kaito Test Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on Kaito Test Server?

A procedural map, generated by the game, is in play on Kaito Test Server.

Player count

Is Kaito Test Server busy?

Kaito Test Server was last seen 33 days 23 hours ago and is offline as you read this.

Where does Kaito Test Server sit in the rankings?

For player hours in the last seven days, Kaito Test Server ranks #12,883, within the top – of ranked servers.

Join info

What's the process to join Kaito Test Server?

To join, open Rust, hit F1, and enter client.connect 77.22.255.73:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players It holds 5 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163794
Build The build number is 163794.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.