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Dive report

Local Rust Server [No EAC]

Offline 77.36.115.46:28015 checked 6d ago

moddedoxide
Drop in
0/ 50 players now 0% full
17-day averagepeak 1
#11,486ranktop 52%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct15 Oct16 Oct17 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Local Rust Server [No EAC] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Local Rust Server [No EAC] are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Local Rust Server [No EAC]?

The server browser shows these tags for Local Rust Server [No EAC]: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find Local Rust Server [No EAC]?

No region comes from Local Rust Server [No EAC]. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 77.36.115.46:28015.

Is Local Rust Server [No EAC] up, and how often does it stay online?

The server Local Rust Server [No EAC] is not reachable at the moment; the last sighting was 6 days 5 hours ago. In the last full 5 days, 0 of 120 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 11 October 2026.

What Rust version is Local Rust Server [No EAC] on?

Rust network protocol 2634 and build 166494 is what Local Rust Server [No EAC] runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does Local Rust Server [No EAC] follow for wipes?

The wipes recorded for Local Rust Server [No EAC] are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 15 days 20 hours.

Settings and map

What settings and rules have been applied to Local Rust Server [No EAC]?

The name of Local Rust Server [No EAC] contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.

What's the map on Local Rust Server [No EAC]?

A procedural map, generated by the game, is in play on Local Rust Server [No EAC].

Player count

What's the population like on Local Rust Server [No EAC]?

Right now Local Rust Server [No EAC] is offline, with its last appearance 6 days 5 hours ago. For the past week, players averaged 1 with a high of 1.

What position does Local Rust Server [No EAC] hold in the server rankings?

For player hours in the last seven days, Local Rust Server [No EAC] ranks #11,486, within the top 52% of ranked servers.

How to join

What's the process to join Local Rust Server [No EAC]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 77.36.115.46:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166494
Build This server runs build 166494.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.