Local server 261
Offline 77.37.157.8:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 869/ 100
- 119/ 400
- 108/ 245
- 129/ 100
- 300/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does Local server 261 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local server 261: Modded Rust servers. Its entry appears under the filters Type: Modded.
How should you read the tags on Local server 261?
The server browser shows these tags for Local server 261: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): It holds 15 players; v2332 (Protocol): This server runs game protocol 2332, so your game must match that version to join; ptrak (Networking): The network layer is RakNet, Rust's default; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): You'll see it in Modded, since plugins or settings modify the game; h955eb6e7 (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one; stok (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Local server 261 in?
Local server 261 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 77.37.157.8:28015.
What's the uptime like for Local server 261?
The server Local server 261 is not reachable at the moment; the last sighting was 4 days 9 hours ago. In the last full 7 days, 18 of 168 hours were online, 11% uptime. 17 September 2026 is when Rust Going Deep first saw it.
What Rust version is Local server 261 on?
Rust network protocol 2332 is what Local server 261 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does Local server 261 wipe?
Too few wipes are on record for Local server 261 to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 47 days 7 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Local server 261?
Its name does not state a gather rate for Local server 261. There is no published group limit. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. VAC is on: Valve's anti-cheat is active.
Player stats
How many players are on Local server 261?
Right now Local server 261 is offline, with its last appearance 4 days 9 hours ago. Over the past week it has drawn 0 players on average.
What position does Local server 261 hold in the server rankings?
Over the last seven days, Local server 261 is #15,848 by player hours, among the top 72% of all ranked servers.
How to join
What's the process to join Local server 261?
To join, open Rust, hit F1, and enter client.connect 77.37.157.8:28015. Or click Launch Rust on this page to open the game through Steam and connect.