Local server 261
Offline 77.46.172.186:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 48/ 400
- 44/ 245
- 125/ 100
- 77/ 1000
- 10/ 700
Quick answers
Tags and search
Where does Local server 261 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local server 261 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Local server 261?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): It holds 15 players; v2332 (Protocol): To join, your game has to be on protocol 2332; ptrak (Networking): Standard RakNet networking; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): Plugins or settings make changes, so it's listed as Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides; stok (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list Local server 261 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Local server 261 in?
There is no published region for Local server 261. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 77.46.172.186:28015.
What's the uptime like for Local server 261?
Local server 261 is down at the moment; it was last up 13 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 4 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Local server 261?
Rust network protocol 2332 is what Local server 261 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does Local server 261 wipe?
The wipes recorded for Local server 261 are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 13 days 7 hours.
Settings and map
What settings and rules have been applied to Local server 261?
No gather rate appears in the name of Local server 261. There is no published group limit. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. VAC, Valve's anti-cheat, is enabled.
Player stats
What's the population like on Local server 261?
Local server 261 was last seen 13 days 7 hours ago and is offline as you read this.
What position does Local server 261 hold in the server rankings?
Over the last seven days, Local server 261 is #14,975 by player hours, among the top 66% of all ranked servers.
How to join
What's the way to join Local server 261?
To join, open Rust, hit F1, and enter client.connect 77.46.172.186:28015. Or click Launch Rust on this page to open the game through Steam and connect.