SERVERSOLO
Offline 77.79.169.63:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 81/ 400
- 57/ 245
- 121/ 100
- 148/ 1000
- 15/ 700
Quick answers
Tags and listings
Where does SERVERSOLO appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include SERVERSOLO: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on SERVERSOLO?
The server browser shows these tags for SERVERSOLO: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of SERVERSOLO?
SERVERSOLO does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 77.79.169.63:28015.
Is SERVERSOLO up, and how often does it stay online?
Right now SERVERSOLO is offline, having last been seen 24 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 22 September 2026.
What Rust version is SERVERSOLO on?
Rust network protocol 2633 and build 165217 is what SERVERSOLO runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does SERVERSOLO wipe?
The wipes recorded for SERVERSOLO are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 7 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to SERVERSOLO?
The name of SERVERSOLO contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on SERVERSOLO?
SERVERSOLO uses a game-generated procedural map.
Population
How many players are on SERVERSOLO?
SERVERSOLO was last seen 24 days 13 hours ago and is offline as you read this.
What's SERVERSOLO's rank among Rust servers?
Over the last seven days, SERVERSOLO is #15,490 by player hours, among the top 69% of all ranked servers.
How to join
What's the process to join SERVERSOLO?
To join, open Rust, hit F1, and enter client.connect 77.79.169.63:28015. Or click Launch Rust on this page to open the game through Steam and connect.