your_server_name
Offline 77.79.179.249:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 14:33 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 192/ 400
- 124/ 225
- 121/ 100
- 186/ 1000
- 11/ 700
Quick answers
Tags and search
Where does your_server_name appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry your_server_name are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on your_server_name?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list your_server_name puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of your_server_name?
No region comes from your_server_name. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 77.79.179.249:28015.
How reliable is your_server_name?
your_server_name is down at the moment; it was last up 14 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 3 October 2026 is when Rust Going Deep first saw it.
What Rust version is your_server_name on?
Rust network protocol 2634 and build 166652 is what your_server_name runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does your_server_name wipe?
The wipes recorded for your_server_name are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 14 days 17 hours is how long ago this world came into being.
What can you expect on wipe day at your_server_name?
Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Rules and settings
Which rules and settings is your_server_name running?
The name of your_server_name contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Player count
What's the population like on your_server_name?
Right now your_server_name is offline, with its last appearance 14 days 16 hours ago.
Where does your_server_name sit in the rankings?
For player hours in the last seven days, your_server_name ranks #14,756, within the top 65% of ranked servers.
Getting in
What's the way to join your_server_name?
To join, open Rust, hit F1, and enter client.connect 77.79.179.249:28015. Or click Launch Rust on this page to open the game through Steam and connect.