Local server 261
Offline 77.82.20.245:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1033/ 100
- 105/ 400
- 94/ 245
- 133/ 100
- 239/ 1000
- 18/ 700
Quick answers
Tags and search
Where does Local server 261 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local server 261 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded.
How should you read the tags on Local server 261?
Local server 261's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): The slot count is 15; v2332 (Protocol): To join, your game has to be on protocol 2332; ptrak (Networking): RakNet, the network layer Rust uses by default; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): The Modded category fits: plugins or settings are in play; h955eb6e7 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Local server 261?
Local server 261 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 77.82.20.245:28015.
What's the uptime like for Local server 261?
The server Local server 261 is not reachable at the moment; the last sighting was 26 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 21 September 2026 is when Rust Going Deep first saw it.
What Rust version is Local server 261 on?
The version on Local server 261 is Rust network protocol 2332, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does Local server 261 wipe?
The wipes recorded for Local server 261 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 37 days 22 hours ago.
Map and rules
What settings and rules have been applied to Local server 261?
Its name does not state a gather rate for Local server 261. No group limit is published. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. VAC, Valve's anti-cheat, is enabled.
Player stats
What's the population like on Local server 261?
The last sighting of Local server 261 was 26 days 12 hours ago; it is offline right now.
What's Local server 261's rank among Rust servers?
Over the last seven days, Local server 261 is #15,487 by player hours, among the top 68% of all ranked servers.
How to join
What's the process to join Local server 261?
Open Rust and press F1, then type client.connect 77.82.20.245:28015. Alternatively, click Launch Rust on this page to join via Steam.