Cinematic Local Test
Offline 77.90.52.22:28115 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 78/ 400
- 69/ 245
- 126/ 100
- 180/ 1000
- 17/ 700
Quick answers
Tags and search
Where does Cinematic Local Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Cinematic Local Test are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Cinematic Local Test?
gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list Cinematic Local Test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of Cinematic Local Test?
Cinematic Local Test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 77.90.52.22:28115.
How reliable is Cinematic Local Test?
Cinematic Local Test is down at the moment; it was last up 20 days 11 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 27 September 2026.
What Rust version is Cinematic Local Test on?
Rust network protocol 2633 and build 165217 is what Cinematic Local Test runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does Cinematic Local Test wipe?
Cinematic Local Test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 20 days 20 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Cinematic Local Test?
Its name does not state a gather rate for Cinematic Local Test. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on Cinematic Local Test?
Cinematic Local Test uses a game-generated procedural map.
Player stats
How many players are on Cinematic Local Test?
The last sighting of Cinematic Local Test was 20 days 11 hours ago; it is offline right now.
Where does Cinematic Local Test sit in the rankings?
For player hours in the last seven days, Cinematic Local Test ranks #16,502, within the top 70% of ranked servers.
Join info
What's the way to join Cinematic Local Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 77.90.52.22:28115.