Cinematic Local Test
Offline 77.90.52.24:28115 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 25/ 100
- 96/ 400
- 45/ 225
- 122/ 100
- 91/ 1000
- 3/ 700
Quick answers
Tags and listings
Where does Cinematic Local Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Cinematic Local Test: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on Cinematic Local Test?
gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list Cinematic Local Test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Cinematic Local Test in?
No region comes from Cinematic Local Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 77.90.52.24:28115.
What's the uptime like for Cinematic Local Test?
Cinematic Local Test is down at the moment; it was last up 20 days 22 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 27 September 2026 is when Rust Going Deep first saw it.
What Rust version is Cinematic Local Test on?
Rust network protocol 2633 and build 165217 is what Cinematic Local Test runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does Cinematic Local Test wipe?
Cinematic Local Test's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 21 days ago.
Settings and map
What settings are in place on Cinematic Local Test?
No gather rate appears in the name of Cinematic Local Test. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Cinematic Local Test?
The map on Cinematic Local Test is procedural, made by the game.
Population
What's the population like on Cinematic Local Test?
Right now Cinematic Local Test is offline, with its last appearance 20 days 22 hours ago.
What position does Cinematic Local Test hold in the server rankings?
Over the last seven days, Cinematic Local Test is #16,921 by player hours, among the top 72% of all ranked servers.
How to join
What's the way to join Cinematic Local Test?
To join, open Rust, hit F1, and enter client.connect 77.90.52.24:28115. Or click Launch Rust on this page to open the game through Steam and connect.