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Dive report

test iAmHell

Offline 77.98.128.63:28015 checked 34m ago

moddedoxide
Drop in
1/ 30 players now 3% full
17-day averagepeak 2
#4,672ranktop 21%
resetsno wipes8 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players

AveragePeak
00.250.50.75114:0018:0023:0014:0019:0023:00

Hourly average and peak, UTC.

Server performance

010020030040014:0018:0023:0014:0019:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct13 Oct15 Oct17 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 20:38 UTC3h ago – – – 1
Fri 16 Oct, 16:41 UTC1d ago – – – 1
Fri 16 Oct, 14:27 UTC1d ago – – – 0
Fri 16 Oct, 14:07 UTC1d ago – – – 1
Mon 12 Oct, 12:23 UTC5d ago 1 held half 4.1 days 1
Sun 11 Oct, 23:17 UTC6d ago – – – 0
Sun 11 Oct, 21:59 UTC6d ago 1 – 0.6 days 1
Sun 11 Oct, 15:39 UTC6d ago 1 – 0.3 days 0
Thu 8 Oct, 20:52 UTC9d ago 0 – 2.8 days 0
Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does test iAmHell appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include test iAmHell: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on test iAmHell?

gmrust (Game mode): Survival, as standard Rust does it; mp30 (Max players): It holds 30 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list test iAmHell puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is test iAmHell lag-free?

The last 48 hours saw an average of 238 server fps, never dropping below 230. The entity count reached a high of 64,907, covering buildings, deployables and everything else. 1,789 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find test iAmHell?

There is no published region for test iAmHell. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 77.98.128.63:28015.

How reliable is test iAmHell?

The server test iAmHell is not reachable at the moment; the last sighting was 34 minutes ago. According to its reported uptime, the last restart was about 2 hours ago. In the last full 7 days, 58 of 168 hours were online, 35% uptime. 8 October 2026 is when Rust Going Deep first saw it.

What Rust version is test iAmHell on?

Rust network protocol 2634 and build 167781 is what test iAmHell runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does test iAmHell follow for wipes?

No wipe schedule exists here: test iAmHell creates a fresh world every few hours, and those resets are not wipes.

Rules and settings

What settings are in place on test iAmHell?

Its name does not state a gather rate for test iAmHell. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on test iAmHell?

A game-generated procedural map of size 2,500 with seed 1519968327 is in play on test iAmHell. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on test iAmHell?

The last sighting of test iAmHell was 34 minutes ago; it is offline right now. For the past week, players averaged 1 with a high of 2. Over the last 48 hours, 15:00 UTC drew the most players, 1 on average.

Where does test iAmHell sit in the rankings?

Over the last seven days, test iAmHell is #4,672 by player hours, among the top 21% of all ranked servers.

Join info

What's the process to join test iAmHell?

Open Rust and press F1, then type client.connect 77.98.128.63:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp30
Max players It holds 30 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.