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Dive report

Development Server

Offline 78.126.161.121:28015 checked 17d ago

moddedoxide
Drop in
1/ 1 players now 100% full
07-day averagepeak –
#14,392ranktop 60%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct3 Oct5 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 14:50 UTC20d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Development Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Development Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Development Server?

gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Development Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is Development Server in?

No region comes from Development Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 78.126.161.121:28015.

Is Development Server up, and how often does it stay online?

Development Server is down at the moment; it was last up 17 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 27 September 2026.

What is the Rust version for Development Server?

The version on Development Server is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does Development Server wipe?

Too few wipes are on record for Development Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 20 days 20 hours.

What happens on wipe day at Development Server?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 1 hours in.

Settings and map

What settings are in place on Development Server?

The name of Development Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on Development Server?

The map on Development Server is procedural, made by the game.

Population

Is Development Server busy?

The last sighting of Development Server was 17 days 19 hours ago; it is offline right now.

What's Development Server's rank among Rust servers?

For player hours in the last seven days, Development Server ranks #14,392, within the top 60% of ranked servers.

How to join

What's the way to join Development Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 78.126.161.121:28015.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players The slot count is 1.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The build number is 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.