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Dive report

My Local Rust Server [78.148.63.98:28015]

Offline 78.148.190.40:28015 checked 17d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#16,685ranktop 70%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does My Local Rust Server [78.148.63.98:28015] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Local Rust Server [78.148.63.98:28015] are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on My Local Rust Server [78.148.63.98:28015]?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): The build number is 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list My Local Rust Server [78.148.63.98:28015] puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is My Local Rust Server [78.148.63.98:28015] in?

There is no published region for My Local Rust Server [78.148.63.98:28015]. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 78.148.190.40:28015.

Is My Local Rust Server [78.148.63.98:28015] up, and how often does it stay online?

The server My Local Rust Server [78.148.63.98:28015] is not reachable at the moment; the last sighting was 17 days 10 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 1 October 2026.

What Rust version is My Local Rust Server [78.148.63.98:28015] on?

Rust network protocol 2633 and build 163207 is what My Local Rust Server [78.148.63.98:28015] runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

When does My Local Rust Server [78.148.63.98:28015] wipe?

My Local Rust Server [78.148.63.98:28015]'s rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 17 days 22 hours ago.

Map and rules

What settings and rules have been applied to My Local Rust Server [78.148.63.98:28015]?

The name of My Local Rust Server [78.148.63.98:28015] contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on My Local Rust Server [78.148.63.98:28015]?

The map on My Local Rust Server [78.148.63.98:28015] is procedural, made by the game.

Player stats

What's the population like on My Local Rust Server [78.148.63.98:28015]?

The last sighting of My Local Rust Server [78.148.63.98:28015] was 17 days 10 hours ago; it is offline right now.

Where does My Local Rust Server [78.148.63.98:28015] sit in the rankings?

For player hours in the last seven days, My Local Rust Server [78.148.63.98:28015] ranks #16,685, within the top 70% of ranked servers.

Getting in

How do you get into My Local Rust Server [78.148.63.98:28015]?

Open Rust and press F1, then type client.connect 78.148.190.40:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163207
Build The build number is 163207.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.