Odessa Server
Offline 78.26.199.123:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 84/ 400
- 43/ 245
- 124/ 100
- 111/ 1000
- 11/ 700
Quick answers
Tags and listings
Where does Odessa Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Odessa Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Odessa Server?
The server browser shows these tags for Odessa Server: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): The build number is 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Odessa Server in?
Odessa Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 78.26.199.123:28015.
Is Odessa Server up, and how often does it stay online?
The server Odessa Server is not reachable at the moment; the last sighting was 29 days 9 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Odessa Server?
Rust network protocol 2633 and build 163207 is what Odessa Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Odessa Server wipe?
Too few wipes are on record for Odessa Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 41 days 12 hours.
Map and rules
Which rules and settings is Odessa Server running?
The name of Odessa Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on Odessa Server?
Odessa Server uses a game-generated procedural map.
Population
Is Odessa Server busy?
Right now Odessa Server is offline, with its last appearance 29 days 9 hours ago.
Where does Odessa Server sit in the rankings?
Over the last seven days, Odessa Server is #15,391 by player hours, among the top – of all ranked servers.
Join info
How do you get into Odessa Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 78.26.199.123:28015.