DEV SERVER
Offline 78.46.93.232:29005 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:24 UTC5d ago | 1 | – | running | 0 |
| Sun 11 Oct, 17:32 UTC6d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 10:07 UTC19d ago | 1 | – | 13.3 days | 1 |
| Sun 27 Sep, 12:55 UTC20d ago | 1 | – | 0.9 days | 1 |
| Thu 24 Sep, 21:04 UTC23d ago | 1 | – | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 77/ 400
- 43/ 245
- 132/ 100
- 34/ 1000
- 7/ 700
Quick answers
Tags and filters
Where does DEV SERVER appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include DEV SERVER: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on DEV SERVER?
gmvanilla (Game mode): The mode is vanilla survival; mp17 (Max players): The slot count is 17; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): It's on build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list DEV SERVER puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Is DEV SERVER lag-free?
Average server fps for the last 48 hours was 149, and the lowest was 123. The entity count reached a high of 67,904, covering buildings, deployables and everything else. 2,729 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
What's the location of DEV SERVER?
There is no published region for DEV SERVER. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 78.46.93.232:29005.
How reliable is DEV SERVER?
The server DEV SERVER is not reachable at the moment; the last sighting was 3 hours ago. The uptime it gives puts the last restart at roughly 2 days 11 hours ago. Over the past full 7 days it stayed up for 69 of 168 hours, or 41%. 24 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for DEV SERVER?
The version on DEV SERVER is Rust network protocol 2634 and build 167398, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does DEV SERVER wipe?
DEV SERVER wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 5 days 7 hours is how long ago this world came into being.
What happens on wipe day at DEV SERVER?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 1 hours in.
Rules and settings
What settings are in place on DEV SERVER?
No gather rate appears in the name of DEV SERVER. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on DEV SERVER?
DEV SERVER uses a procedural map of size 3,500 with seed 1256, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
Is DEV SERVER busy?
The last sighting of DEV SERVER was 3 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 2.
What position does DEV SERVER hold in the server rankings?
Over the last seven days, DEV SERVER is #8,007 by player hours, among the top 36% of all ranked servers.
Join info
How do you get into DEV SERVER?
To join, open Rust, hit F1, and enter client.connect 78.46.93.232:29005. Or click Launch Rust on this page to open the game through Steam and connect.
