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Dive report

Chillout Area

Offline 78.48.149.223:28015 checked 22h ago

moddedoxidepve
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,848ranktop 72%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123400:0005:0010:0014:0019:0000:00

Hourly average and peak, UTC.

Server performance

02040608000:0005:0010:0014:0019:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Chillout Area appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Chillout Area are: Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Chillout Area?

Chillout Area's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): The build number is 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Is Chillout Area lag-free?

Average server fps for the last 48 hours was 60, and the lowest was 59. The entity count reached a high of 98,343, covering buildings, deployables and everything else. Memory use peaked at 4,294 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is Chillout Area in?

There is no published region for Chillout Area. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 78.48.149.223:28015.

What's the uptime like for Chillout Area?

The server Chillout Area is not reachable at the moment; the last sighting was 22 hours ago. The uptime it gives puts the last restart at roughly 10 days 11 hours ago. 16 October 2026 is when Rust Going Deep first saw it.

What Rust version is Chillout Area on?

The version on Chillout Area is Rust network protocol 2634 and build 166586, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Chillout Area wipe?

The wipes recorded for Chillout Area are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 2 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is Chillout Area running?

The name of Chillout Area contains no gather rate. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on Chillout Area?

The map on Chillout Area is procedural and size 3,500, generated by the game with seed 12345. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

Is Chillout Area busy?

The last sighting of Chillout Area was 22 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.

What position does Chillout Area hold in the server rankings?

Over the last seven days, Chillout Area is #15,848 by player hours, among the top 72% of all ranked servers.

Getting in

How do you get into Chillout Area?

Open Rust and press F1, then type client.connect 78.48.149.223:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166586
Build The build number is 166586.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.