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Dive report

Local audit validation

Offline 78.63.13.236:28175 checked 4d ago

moddedoxide
Drop in
0/ ? players now
07-day averagepeak –
#15,843ranktop 72%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Local audit validation appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Local audit validation: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Local audit validation?

gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): There are 0 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): It's on build 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Local audit validation puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of Local audit validation?

Local audit validation does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 78.63.13.236:28175.

What's the uptime like for Local audit validation?

Local audit validation is down at the moment; it was last up 4 days 14 hours ago. It was up 10% of the time over the last full 7 days, 16 of 168 hours. The first sighting by Rust Going Deep was on 4 October 2026.

What is the Rust version for Local audit validation?

On Windows, Local audit validation runs Rust network protocol 2634 and build 167584. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Local audit validation follow for wipes?

Local audit validation's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 13 days 17 hours ago.

Rules and settings

What settings and rules have been applied to Local audit validation?

The name of Local audit validation contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on Local audit validation?

Local audit validation uses a game-generated procedural map.

Player stats

How many players are on Local audit validation?

The last sighting of Local audit validation was 4 days 14 hours ago; it is offline right now. The seven-day average for players here is 0.

What's Local audit validation's rank among Rust servers?

Over the last seven days, Local audit validation is #15,843 by player hours, among the top 72% of all ranked servers.

How to join

What's the process to join Local audit validation?

Open Rust and press F1, then type client.connect 78.63.13.236:28175. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp0
Max players There are 0 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167584
Build It's on build 167584.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.