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Dive report

[VSFF]SagullCove

Offline 78.71.217.65:28019 checked 1d ago

moddedoxidepve
Drop in
0/ 32 players now 0% full
07-day averagepeak –
#15,858ranktop 72%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123421:0023:0001:0002:0004:0006:00

Hourly average and peak, UTC.

Server performance

025507510021:0023:0001:0002:0004:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 13 OctThu 17 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:30 UTC4d ago 0 – running 0
Thu 17 Sep, 21:19 UTC29d ago 1 halved by day 2 25.5 days 0
Thu 17 Sep, 13:45 UTC30d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [VSFF]SagullCove appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [VSFF]SagullCove: Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on [VSFF]SagullCove?

The server browser shows these tags for [VSFF]SagullCove: gmrust (Game mode): Survival, as standard Rust does it; mp32 (Max players): There are 32 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on [VSFF]SagullCove?

It averaged 68 server fps over the last 48 hours, with a low of 48. Buildings, deployables and all other world objects added up to as many as 136,394 entities. The top memory figure was 3,935 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find [VSFF]SagullCove?

[VSFF]SagullCove does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 78.71.217.65:28019.

How reliable is [VSFF]SagullCove?

The server [VSFF]SagullCove is not reachable at the moment; the last sighting was 37 hours ago. Its reported uptime shows a restart about 2 days 19 hours ago. It was up 41% of the time over the last full 7 days, 69 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is [VSFF]SagullCove on?

On Linux, [VSFF]SagullCove runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does [VSFF]SagullCove wipe?

No next wipe can be predicted for [VSFF]SagullCove, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 4 days 9 hours is how long ago this world came into being.

What can you expect on wipe day at [VSFF]SagullCove?

Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. It held on until day 2, then dipped below half.

Map and rules

Which rules and settings is [VSFF]SagullCove running?

The name of [VSFF]SagullCove contains no gather rate. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on [VSFF]SagullCove?

A game-generated procedural map of size 5,000 with seed 186098361 is in play on [VSFF]SagullCove. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on [VSFF]SagullCove?

[VSFF]SagullCove was last seen 37 hours ago and is offline as you read this. The seven-day average for players here is 0.

What's [VSFF]SagullCove's rank among Rust servers?

Over the last seven days, [VSFF]SagullCove is #15,858 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join [VSFF]SagullCove?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 78.71.217.65:28019.

What each one means

Server tags

Published as mp32,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp32
Max players There are 32 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.