Local server 261
Offline 79.101.144.221:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 172/ 225
- 132/ 100
- 354/ 1000
- 27/ 700
Quick answers
Tags and search
Where does Local server 261 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local server 261 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Last wipe: In the last 2 weeks.
How should you read the tags on Local server 261?
The server browser shows these tags for Local server 261: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): There are 15 slots on this server; v2332 (Protocol): The protocol is 2332; a different version won't get you in; ptrak (Networking): The network layer is RakNet, Rust's default; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): The Modded category fits: plugins or settings are in play; h955eb6e7 (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one; stok (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Local server 261?
Local server 261 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 79.101.144.221:28015.
How reliable is Local server 261?
Local server 261 is down at the moment; it was last up 9 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 8 October 2026 is when Rust Going Deep first saw it.
What Rust version is Local server 261 on?
On Windows, Local server 261 runs Rust network protocol 2332. The protocol must match to join; Steam will update your game.
Wipe info
When does Local server 261 wipe?
The wipes recorded for Local server 261 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 13 days 14 hours is how long ago this world came into being.
Settings and map
What settings are in place on Local server 261?
The name of Local server 261 contains no gather rate. No group limit is published. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. The server does not run Valve's anti-cheat, VAC.
Population
Is Local server 261 busy?
The last sighting of Local server 261 was 9 days 12 hours ago; it is offline right now.
What's Local server 261's rank among Rust servers?
Over the last seven days, Local server 261 is #15,664 by player hours, among the top 71% of all ranked servers.
How to join
What's the way to join Local server 261?
Open Rust and press F1, then type client.connect 79.101.144.221:28015. Alternatively, click Launch Rust on this page to join via Steam.