myserver
Offline 79.105.76.234:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 14:00 UTC33d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 203/ 400
- 159/ 225
- 131/ 100
- 220/ 1000
- 18/ 700
Quick answers
Tags and filters
Where does myserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry myserver are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on myserver?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list myserver puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is myserver in?
No region comes from myserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 79.105.76.234:28015.
How reliable is myserver?
The server myserver is not reachable at the moment; the last sighting was 33 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 14 September 2026 is when Rust Going Deep first saw it.
What Rust version is myserver on?
On Windows, myserver runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does myserver wipe?
myserver's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 33 days 18 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to myserver?
The name of myserver contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on myserver?
The map on myserver is procedural, made by the game.
Player stats
Is myserver busy?
Right now myserver is offline, with its last appearance 33 days 23 hours ago.
What position does myserver hold in the server rankings?
Over the last seven days, myserver is #12,924 by player hours, among the top – of all ranked servers.
How to join
What's the way to join myserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.105.76.234:28015.