RustTunisia
Offline 79.117.27.22:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 25/ 100
- 108/ 400
- 59/ 225
- 126/ 100
- 100/ 1000
- 5/ 700
Quick answers
Tags and search
Where does RustTunisia appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustTunisia: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustTunisia?
gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2631 (Protocol): To join, your game has to be on protocol 2631; cs156658 (Build): It's on build 156658; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list RustTunisia puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find RustTunisia?
RustTunisia does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 79.117.27.22:28015.
What's the uptime like for RustTunisia?
Right now RustTunisia is offline, having last been seen 34 days 11 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for RustTunisia?
On Linux, RustTunisia runs Rust network protocol 2631 and build 156658. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does RustTunisia wipe?
The wipes recorded for RustTunisia are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 64 days 9 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is RustTunisia running?
Its name does not state a gather rate for RustTunisia. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on RustTunisia?
RustTunisia uses a game-generated procedural map.
Population
How many players are on RustTunisia?
The last sighting of RustTunisia was 34 days 11 hours ago; it is offline right now.
Where does RustTunisia sit in the rankings?
For player hours in the last seven days, RustTunisia ranks #15,149, within the top – of ranked servers.
Getting in
What's the process to join RustTunisia?
Open Rust and press F1, then type client.connect 79.117.27.22:28015. Alternatively, click Launch Rust on this page to join via Steam.