Skip to the content
Dive report

Hunter's Cove

Offline 79.127.254.131:28015 checked 10h ago

moddedoxide
Drop in
1/ 1 players now 100% full
17-day averagepeak 1
#11,476ranktop 52%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75120:0021:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct18 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 02:31 UTC1d ago – – running 1
Thu 1 Oct, 00:34 UTC17d ago 1 – 16.1 days 1
Tue 29 Sep, 22:54 UTC18d ago 1 – 1.1 days 1
Tue 29 Sep, 06:47 UTC19d ago 1 – 0.7 days 1
Fri 25 Sep, 05:48 UTC23d ago – – 4 days 1
Thu 24 Sep, 01:03 UTC24d ago – – 1.2 days 0
Sat 12 Sep, 02:23 UTC36d ago – – 11.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Hunter's Cove appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Hunter's Cove are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on Hunter's Cove?

gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Hunter's Cove puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find Hunter's Cove?

There is no published region for Hunter's Cove. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 79.127.254.131:28015.

Is Hunter's Cove up, and how often does it stay online?

The server Hunter's Cove is not reachable at the moment; the last sighting was 10 hours ago. It was up 2% of the time over the last full 7 days, 3 of 168 hours. The first sighting by Rust Going Deep was on 17 September 2026.

What Rust version is Hunter's Cove on?

On Windows, Hunter's Cove runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Hunter's Cove wipe?

No next wipe can be predicted for Hunter's Cove, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 30 hours ago.

What can you expect on wipe day at Hunter's Cove?

Recent wipes have averaged a busiest crowd of 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings are in place on Hunter's Cove?

The name of Hunter's Cove contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Player stats

Is Hunter's Cove busy?

Right now Hunter's Cove is offline, with its last appearance 10 hours ago. The seven-day average is 1 players, with a peak of 1. At 21:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What's Hunter's Cove's rank among Rust servers?

Over the last seven days, Hunter's Cove is #11,476 by player hours, among the top 52% of all ranked servers.

Join info

What's the process to join Hunter's Cove?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.127.254.131:28015.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players The slot count is 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.