12G Rust Build Server
Offline 79.136.0.124:38016 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does 12G Rust Build Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry 12G Rust Build Server are: Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on 12G Rust Build Server?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2632 (Protocol): The protocol is 2632; a different version won't get you in; cs161125 (Build): This server runs build 161125; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list 12G Rust Build Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find 12G Rust Build Server?
12G Rust Build Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 79.136.0.124:38016.
How reliable is 12G Rust Build Server?
The server 12G Rust Build Server is not reachable at the moment; the last sighting was 33 days 14 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for 12G Rust Build Server?
On Linux, 12G Rust Build Server runs Rust network protocol 2632 and build 161125. The protocol must match to join; Steam will update your game.
Wipe details
How often does 12G Rust Build Server wipe?
Too few wipes are on record for 12G Rust Build Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 55 days 15 hours.
Map and rules
What settings are in place on 12G Rust Build Server?
The name of 12G Rust Build Server contains no gather rate. The group limit is the game's default of 8 players. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Player stats
Is 12G Rust Build Server busy?
12G Rust Build Server was last seen 33 days 14 hours ago and is offline as you read this.
Where does 12G Rust Build Server sit in the rankings?
For player hours in the last seven days, 12G Rust Build Server ranks #15,098, within the top – of ranked servers.
Join info
What's the way to join 12G Rust Build Server?
Open Rust and press F1, then type client.connect 79.136.0.124:38016. Alternatively, click Launch Rust on this page to join via Steam.