[EU] Facepunch 14
Online 79.137.98.160:28020 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence
Coming wipes
- 18d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW16d ago | 29 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 217/ 225
- 269/ 250
- 182/ 225
- 250/ 300
- 112/ 600
Quick answers
Tags and filters
Where does [EU] Facepunch 14 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [EU] Facepunch 14: Rust tutorial servers, EU Rust servers, live, Official Rust servers, tracked live and Vanilla Rust servers. The server list shows it under Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who's in charge of [EU] Facepunch 14?
The playrust.com hostname from [EU] Facepunch 14 also appears on 124 other servers we track, suggesting a common operator.
How should you read the tags on [EU] Facepunch 14?
The server browser shows these tags for [EU] Facepunch 14: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust does it; mp300 (Max players): It holds 300 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^t (Tutorial on): This server offers Facepunch's tutorial for newcomers; sc3 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the performance like on [EU] Facepunch 14?
It averaged 221 server fps over the last 48 hours, with a low of 165. The entity count reached a high of 132,664, covering buildings, deployables and everything else. The top memory figure was 5,416 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find [EU] Facepunch 14?
No region tag comes from [EU] Facepunch 14, though the name points to Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 79.137.98.160:28020.
Is [EU] Facepunch 14 up, and how often does it stay online?
[EU] Facepunch 14 is live as of this check. Its reported uptime shows a restart about 21 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is [EU] Facepunch 14 on?
On Windows, [EU] Facepunch 14 runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does [EU] Facepunch 14 follow for wipes?
The only wipe [EU] Facepunch 14 takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 16 days 16 hours ago. Wipes are scheduled monthly, as shown in its tags.
What happens on wipe day at [EU] Facepunch 14?
Across its recent wipes, the average busiest point drew 29 players. 47 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings and rules have been applied to [EU] Facepunch 14?
Its name does not state a gather rate for [EU] Facepunch 14. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. You will find it in the Official tab in game. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is enabled.
What's the map on [EU] Facepunch 14?
The map on [EU] Facepunch 14 is procedural and size 4,500, generated by the game with seed 159513066. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
What's the population like on [EU] Facepunch 14?
[EU] Facepunch 14 is holding 7 players on its 300 slots at the moment. For the past week, players averaged 9 with a high of 24. The busiest point in the last 48 hours was 16:00 UTC, averaging 16 players.
Where does [EU] Facepunch 14 sit in the rankings?
For player hours in the last seven days, [EU] Facepunch 14 ranks #1,158, within the top 5% of ranked servers.
How to join
What's the way to join [EU] Facepunch 14?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.137.98.160:28020.
