[EU] Facepunch 11
Online 79.137.98.17:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence
Coming wipes
- 18d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 40, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW16d ago | 40 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 315/ 300
- 154/ 200
- 215/ 250
- 146/ 175
- 197/ 300
- 62/ 300
Quick answers
Tags and search
Where does [EU] Facepunch 11 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [EU] Facepunch 11 are: Rust tutorial servers, EU Rust servers, live, Official Rust servers, tracked live and Vanilla Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Who operates [EU] Facepunch 11?
124 other servers we track share the playrust.com hostname that [EU] Facepunch 11 publishes, so they are probably under the same operator.
How should you read the tags on [EU] Facepunch 11?
The server browser shows these tags for [EU] Facepunch 11: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is the standard Rust survival experience; mp300 (Max players): It holds 300 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; sc2 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
How well does [EU] Facepunch 11 perform?
It averaged 220 server fps over the last 48 hours, with a low of 163. At its peak it carried 130,333 entities, including buildings and deployables. The top memory figure was 5,923 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of [EU] Facepunch 11?
There is no region tag on [EU] Facepunch 11, but the name hints at Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 79.137.98.17:28015.
Is [EU] Facepunch 11 up, and how often does it stay online?
Right now [EU] Facepunch 11 is online. Its reported uptime shows a restart about 20 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for [EU] Facepunch 11?
On Windows, [EU] Facepunch 11 runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does [EU] Facepunch 11 wipe?
The only wipe [EU] Facepunch 11 takes is the monthly force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 16 days 15 hours. The tags list wipes scheduled every month.
What happens on wipe day at [EU] Facepunch 11?
Recent wipes have averaged a busiest crowd of 40 players. On the latest wipe, 1 hours passed before the crowd peaked.
Rules and settings
What settings are in place on [EU] Facepunch 11?
No gather rate appears in the name of [EU] Facepunch 11. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. You will find it in the Official tab in game. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. VAC is on: Valve's anti-cheat is active.
What's the map on [EU] Facepunch 11?
[EU] Facepunch 11 uses a procedural map of size 4,500 with seed 1120034371, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
What's the population like on [EU] Facepunch 11?
[EU] Facepunch 11 is holding 9 players on its 300 slots at the moment. The seven-day average is 10 players, with a peak of 30. Over the last 48 hours, 20:00 UTC drew the most players, 24 on average.
What's [EU] Facepunch 11's rank among Rust servers?
Over the last seven days, [EU] Facepunch 11 is #1,041 by player hours, among the top 5% of all ranked servers.
Getting in
What's the way to join [EU] Facepunch 11?
To join, open Rust, hit F1, and enter client.connect 79.137.98.17:28015. Or click Launch Rust on this page to open the game through Steam and connect.
