[EU] Facepunch 12
Online 79.137.98.17:28020 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 6h. The force wipe · high confidence
Coming wipes
- 18d 6hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW16d ago | 38 | – | running | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 463/ 475
- 303/ 300
- 335/ 375
- 204/ 275
- 272/ 300
- 126/ 600
Quick answers
Tags and listings
Where does [EU] Facepunch 12 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [EU] Facepunch 12 are: Rust tutorial servers, EU Rust servers, live, Official Rust servers, tracked live and Vanilla Rust servers. The server list shows it under Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Who operates [EU] Facepunch 12?
A playrust.com hostname comes from [EU] Facepunch 12 and from 124 other servers we track, which points to one operator behind them.
What's the meaning of the tags on [EU] Facepunch 12?
[EU] Facepunch 12's game browser tags read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is the standard Rust survival experience; mp300 (Max players): There are 300 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^t (Tutorial on): This server offers Facepunch's tutorial for newcomers; sc2 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
How well does [EU] Facepunch 12 perform?
Average server fps for the last 48 hours was 220, and the lowest was 185. The entity count reached a high of 137,461, covering buildings, deployables and everything else. 5,782 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
What location is [EU] Facepunch 12 in?
No region tag comes from [EU] Facepunch 12, though the name points to Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 79.137.98.17:28020.
How reliable is [EU] Facepunch 12?
Right now [EU] Facepunch 12 is online. According to its reported uptime, the last restart was about 22 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for [EU] Facepunch 12?
Rust network protocol 2634 and build 167781 is what [EU] Facepunch 12 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does [EU] Facepunch 12 wipe?
The only wipe [EU] Facepunch 12 takes is the monthly force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world has been running since 16 days 18 hours ago. The tags list wipes scheduled every month.
What can you expect on wipe day at [EU] Facepunch 12?
The average peak across recent wipes is 38 players. 2 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
Which rules and settings is [EU] Facepunch 12 running?
The name of [EU] Facepunch 12 contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. You will find it in the Official tab in game. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC, Valve's anti-cheat, is enabled.
Which map is active on [EU] Facepunch 12?
[EU] Facepunch 12 uses a procedural map of size 4,500 with seed 88587119, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
What's the population like on [EU] Facepunch 12?
[EU] Facepunch 12 is holding 17 players on its 300 slots at the moment. The seven-day average is 14 players, with a peak of 47. At 18:00 UTC in the last 48 hours, the average reached its highest: 23 players.
What's [EU] Facepunch 12's rank among Rust servers?
For player hours in the last seven days, [EU] Facepunch 12 ranks #890, within the top 4% of ranked servers.
How to join
What's the way to join [EU] Facepunch 12?
To join, open Rust, hit F1, and enter client.connect 79.137.98.17:28020. Or click Launch Rust on this page to open the game through Steam and connect.
