[EU] Facepunch 10
Online 79.137.98.5:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence
Coming wipes
- 18d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 345, 45 hours in, with 75 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW16d ago | 345+75 queue | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 273/ 275
- 105/ 200
- 200/ 200
- 117/ 150
- 162/ 300
- 63/ 300
Quick answers
Tags and search
Where does [EU] Facepunch 10 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [EU] Facepunch 10 are: Rust tutorial servers, EU Rust servers, live, Official Rust servers, tracked live and Vanilla Rust servers. The server list shows it under Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.
Who is behind [EU] Facepunch 10?
The playrust.com hostname from [EU] Facepunch 10 also appears on 124 other servers we track, suggesting a common operator.
What's the meaning of the tags on [EU] Facepunch 10?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is the standard Rust survival experience; mp350 (Max players): It holds 350 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^t (Tutorial on): If you're new, you can begin with the Facepunch tutorial; sc2 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust — that is the tag list [EU] Facepunch 10 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Is [EU] Facepunch 10 lag-free?
It averaged 196 server fps over the last 48 hours, with a low of 141. Buildings, deployables and all other world objects added up to as many as 169,709 entities. Memory use peaked at 6,190 MB. What players notice as lag comes from low fps and a rising entity count.
What location is [EU] Facepunch 10 in?
The name of [EU] Facepunch 10 points to Europe, even without a region tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 79.137.98.5:28015.
What's the uptime like for [EU] Facepunch 10?
[EU] Facepunch 10 is up and reachable at the moment. According to its reported uptime, the last restart was about 19 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is [EU] Facepunch 10 on?
The version on [EU] Facepunch 10 is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does [EU] Facepunch 10 wipe?
[EU] Facepunch 10 limits itself to a single monthly wipe: the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 16 days 14 hours. Wipes are scheduled monthly, as shown in its tags.
What happens on wipe day at [EU] Facepunch 10?
Recent wipes have averaged a busiest crowd of 345 players. 45 hours after the latest wipe started, the crowd peaked, leaving 75 in the queue.
Map and rules
Which rules and settings is [EU] Facepunch 10 running?
Its name does not state a gather rate for [EU] Facepunch 10. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. You will find it in the Official tab in game. It describes itself as vanilla, meaning it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is enabled.
What's the map on [EU] Facepunch 10?
The map on [EU] Facepunch 10 is procedural and size 4,500, generated by the game with seed 1657792098. RustMaps can display it from this page because the same size and seed yield the same map.
Population
How many players are on [EU] Facepunch 10?
Out of 350 slots, 21 are filled on [EU] Facepunch 10 right now. The seven-day average is 26 players, with a peak of 85. At 14:00 UTC in the last 48 hours, the average reached its highest: 32 players.
Where does [EU] Facepunch 10 sit in the rankings?
For player hours in the last seven days, [EU] Facepunch 10 ranks #642, within the top 3% of ranked servers.
How to join
How do you get into [EU] Facepunch 10?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.137.98.5:28015.
