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Dive report

Intoxicated US Battle Royale

Online 8.26.94.147:27101 checked 15m ago

official modded
Drop in
1/ 200 players now 0% full
07-day averagepeak 2
#6,155ranktop 28%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctFri 9 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:43 UTC4d ago 2 – running 0
Fri 9 Oct, 11:17 UTC8d ago 3 halved by day 1 4.3 days 0
Sat 3 Oct, 03:25 UTC15d ago 3 halved by day 1 6.3 days 0
Fri 2 Oct, 05:33 UTC16d ago 3 – 0.9 days 0
Thu 1 Oct, 19:29 UTC FW16d ago 2 – 0.4 days 0
Wed 30 Sep, 20:06 UTC17d ago 3 – 1 days 0
Wed 30 Sep, 05:13 UTC18d ago 3 – 0.6 days 0
Thu 24 Sep, 08:13 UTC24d ago 2 held half 5.9 days 0
Wed 23 Sep, 02:44 UTC25d ago 2 – 1.2 days 0
Thu 17 Sep, 03:51 UTC31d ago 1 held half 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Intoxicated US Battle Royale appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Intoxicated US Battle Royale: Modded Rust servers, Official Rust servers, tracked live and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Battle royale ^j and Modded ^z; Group limit: 5 or more; Last wipe: In the last week; Boxes: Official only.

What's the meaning of the tags on Intoxicated US Battle Royale?

The server browser shows these tags for Intoxicated US Battle Royale: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): There are 200 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptnone (Networking): This server's network layer is 'none'; $rca2 (Region code): ca2 is this server's region code; ^e (Minigames): You'll find arenas, Bedwars, parkour and more; ^j (Battle royale): Fight other players as the zone tightens; loot as you go; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; rustmaps (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides; stok (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is Intoxicated US Battle Royale lag-free?

The last 48 hours saw an average of 256 server fps, never dropping below 256. Buildings, deployables and all other world objects added up to as many as 55,342 entities. Memory use peaked at 1,247 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of Intoxicated US Battle Royale?

The name suggests North America and the region code is ca2, but Intoxicated US Battle Royale gives out no region tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 8.26.94.147:27101.

How reliable is Intoxicated US Battle Royale?

Right now Intoxicated US Battle Royale is online. The uptime it gives puts the last restart at roughly 4 days 12 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Intoxicated US Battle Royale on?

On Linux, Intoxicated US Battle Royale runs Rust network protocol 2634 and build 166494. The protocol must match to join; Steam will update your game.

Wipe details

How often does Intoxicated US Battle Royale wipe?

Intoxicated US Battle Royale wipes whenever it likes, so no next wipe can be predicted. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 4 days 13 hours.

What happens on wipe day at Intoxicated US Battle Royale?

Recent wipes have averaged a busiest crowd of 3 players. On the latest wipe, 9 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 1, then dipped below half.

Rules and settings

Which rules and settings is Intoxicated US Battle Royale running?

The name of Intoxicated US Battle Royale contains no gather rate. The group limit is the game's default of 8 players. It runs minigames & battle royale, battle royale, parkour, arenas, Bedwars. The in-game Official tab lists it. The server runs Valve's anti-cheat, VAC.

Which map is active on Intoxicated US Battle Royale?

The custom map on Intoxicated US Battle Royale is size 3,500, its file published for download from this page.

Player stats

Is Intoxicated US Battle Royale busy?

Out of 200 slots, 1 are filled on Intoxicated US Battle Royale right now. The seven-day average is 0 players, with a peak of 2. At 06:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What's Intoxicated US Battle Royale's rank among Rust servers?

Over the last seven days, Intoxicated US Battle Royale is #6,155 by player hours, among the top 28% of all ranked servers.

How to join

What's the process to join Intoxicated US Battle Royale?

Open Rust and press F1, then type client.connect 8.26.94.147:27101. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at http://rustbattleroyale.com.

What each one means

Server tags

Published as gmrust,ptnone,cs166494,$rca2,ts8,^e,^j,^z,rustmaps,mp200,v2634,stok,ts8

On Rust Going Deep

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust does it.
mp200
Max players There are 200 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs build 166494.
ptnone
Networking This server's network layer is 'none'.
$rca2
Region code ca2 is this server's region code.

Gameplay

^e
Minigames You'll find arenas, Bedwars, parkour and more.
^j
Battle royale Fight other players as the zone tightens; loot as you go.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.
stok
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.