Mooo
Offline 80.109.58.242:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 118/ 2000
- 340/ 2000
- 48/ 200
- 54/ 250
- 49/ 200
- 61/ 200
Quick answers
Tags and listings
Where does Mooo appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Mooo: Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Mooo?
gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): It's on build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Mooo puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Mooo in?
No region comes from Mooo. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 80.109.58.242:28015.
How reliable is Mooo?
Mooo is down at the moment; it was last up 28 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is Mooo on?
On Linux, Mooo runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Mooo wipe?
The wipes recorded for Mooo are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 43 days 22 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Mooo running?
No gather rate appears in the name of Mooo. The group limit is the game's default of 8 players. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server does not run Valve's anti-cheat, VAC.
What's the map on Mooo?
Mooo uses a game-generated procedural map.
Player stats
How many players are on Mooo?
Mooo was last seen 28 days 17 hours ago and is offline as you read this.
Where does Mooo sit in the rankings?
For player hours in the last seven days, Mooo ranks #13,254, within the top – of ranked servers.
How to join
How do you get into Mooo?
To join, open Rust, hit F1, and enter client.connect 80.109.58.242:28015. Or click Launch Rust on this page to open the game through Steam and connect.