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Dive report

Stolby Lobby Test

Offline 80.128.61.61:28015 checked 19d ago

moddedcarbon
Drop in
1/ 16 players now 6% full
07-day averagepeak –
#15,892ranktop 66%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 10:54 UTC19d ago 1 – running 1
Sun 27 Sep, 14:16 UTC20d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Stolby Lobby Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Stolby Lobby Test: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on Stolby Lobby Test?

Stolby Lobby Test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp16 (Max players): It holds 16 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is Stolby Lobby Test in?

No region comes from Stolby Lobby Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 80.128.61.61:28015.

How reliable is Stolby Lobby Test?

The server Stolby Lobby Test is not reachable at the moment; the last sighting was 19 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 27 September 2026.

What Rust version is Stolby Lobby Test on?

The version on Stolby Lobby Test is Rust network protocol 2633 and build 165217, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does Stolby Lobby Test wipe?

Stolby Lobby Test's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 20 days 10 hours.

What happens on wipe day at Stolby Lobby Test?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 10 hours passed before the crowd peaked.

Rules and settings

Which rules and settings is Stolby Lobby Test running?

The name of Stolby Lobby Test contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.

Player stats

How many players are on Stolby Lobby Test?

Stolby Lobby Test was last seen 19 days 4 hours ago and is offline as you read this.

What's Stolby Lobby Test's rank among Rust servers?

For player hours in the last seven days, Stolby Lobby Test ranks #15,892, within the top 66% of ranked servers.

Getting in

What's the process to join Stolby Lobby Test?

To join, open Rust, hit F1, and enter client.connect 80.128.61.61:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp16,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp16
Max players It holds 16 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build The build number is 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.