Custom Aim Train
Offline 80.134.69.41:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 11/ 100
- 5/ 100
- 1/ 10
- 4/ 100
- 1/ 100
- 2/ 50
Quick answers
Tags and search
Where does Custom Aim Train appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Custom Aim Train: Rust aim training servers and Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Custom Aim Train?
Custom Aim Train's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Custom Aim Train in?
Custom Aim Train does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 80.134.69.41:28015.
Is Custom Aim Train up, and how often does it stay online?
Custom Aim Train is down at the moment; it was last up 13 days 19 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 3 October 2026.
What is the Rust version for Custom Aim Train?
On Windows, Custom Aim Train runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Custom Aim Train wipe?
Too few wipes are on record for Custom Aim Train to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 4 hours is how long ago this world came into being.
Rules and settings
What settings are in place on Custom Aim Train?
Its name does not state a gather rate for Custom Aim Train. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on Custom Aim Train?
Custom Aim Train uses a game-generated procedural map.
Player stats
Is Custom Aim Train busy?
Custom Aim Train was last seen 13 days 19 hours ago and is offline as you read this.
What position does Custom Aim Train hold in the server rankings?
For player hours in the last seven days, Custom Aim Train ranks #13,882, within the top 61% of ranked servers.
Getting in
How do you get into Custom Aim Train?
To join, open Rust, hit F1, and enter client.connect 80.134.69.41:28015. Or click Launch Rust on this page to open the game through Steam and connect.