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Dive report

Dave's Local Rust Server

Offline 80.195.168.2:28015 checked 10d ago

moddedoxide
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,986ranktop 71%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep5 Oct9 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 23:19 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Dave's Local Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Dave's Local Rust Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Dave's Local Rust Server?

Dave's Local Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is Dave's Local Rust Server in?

No region comes from Dave's Local Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 80.195.168.2:28015.

How reliable is Dave's Local Rust Server?

The server Dave's Local Rust Server is not reachable at the moment; the last sighting was 10 days 23 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 19 September 2026.

What is the Rust version for Dave's Local Rust Server?

The version on Dave's Local Rust Server is Rust network protocol 2634 and build 166652, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Dave's Local Rust Server wipe?

Too few wipes are on record for Dave's Local Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 23 hours is how long ago this world came into being.

What happens on wipe day at Dave's Local Rust Server?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

What settings are in place on Dave's Local Rust Server?

No gather rate appears in the name of Dave's Local Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on Dave's Local Rust Server?

Dave's Local Rust Server uses a game-generated procedural map.

Player stats

What's the population like on Dave's Local Rust Server?

Dave's Local Rust Server was last seen 10 days 23 hours ago and is offline as you read this.

Where does Dave's Local Rust Server sit in the rankings?

For player hours in the last seven days, Dave's Local Rust Server ranks #15,986, within the top 71% of ranked servers.

Getting in

What's the way to join Dave's Local Rust Server?

Open Rust and press F1, then type client.connect 80.195.168.2:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players The slot count is 1.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build The build number is 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.