PhoenixFireTigerLocalTest
Offline 80.208.56.246:28985 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:50 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and filters
Where does PhoenixFireTigerLocalTest appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include PhoenixFireTigerLocalTest: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on PhoenixFireTigerLocalTest?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2631 (Protocol): To join, your game has to be on protocol 2631; cs156583 (Build): It's on build 156583; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list PhoenixFireTigerLocalTest puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is PhoenixFireTigerLocalTest in?
PhoenixFireTigerLocalTest does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 80.208.56.246:28985.
Is PhoenixFireTigerLocalTest up, and how often does it stay online?
The server PhoenixFireTigerLocalTest is not reachable at the moment; the last sighting was 5 days 13 hours ago. Over the past full 5 days it stayed up for 0 of 120 hours, or 0%. The first sighting by Rust Going Deep was on 12 October 2026.
What is the Rust version for PhoenixFireTigerLocalTest?
On Windows, PhoenixFireTigerLocalTest runs Rust network protocol 2631 and build 156583. The protocol must match to join; Steam will update your game.
Wipe schedule
When does PhoenixFireTigerLocalTest wipe?
PhoenixFireTigerLocalTest's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 5 days 13 hours is how long ago this world came into being.
What happens on wipe day at PhoenixFireTigerLocalTest?
Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
What settings and rules have been applied to PhoenixFireTigerLocalTest?
No gather rate appears in the name of PhoenixFireTigerLocalTest. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on PhoenixFireTigerLocalTest?
The map on PhoenixFireTigerLocalTest is procedural, made by the game.
Player stats
How many players are on PhoenixFireTigerLocalTest?
PhoenixFireTigerLocalTest was last seen 5 days 13 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.
What position does PhoenixFireTigerLocalTest hold in the server rankings?
For player hours in the last seven days, PhoenixFireTigerLocalTest ranks #15,826, within the top 72% of ranked servers.
Getting in
What's the way to join PhoenixFireTigerLocalTest?
Open Rust and press F1, then type client.connect 80.208.56.246:28985. Alternatively, click Launch Rust on this page to join via Steam.